Fractalis 0.7.11 Demo Update
Recently, I have been getting feedback that the game is to difficult for a lot of people. So I decided to change the balancing of the game a little bit.
Now the game has 4 difficulty levels instead of 3. The ‘hard’ level will stay the same. But the old ‘medium’ level has now been changed to ‘difficult’. And the old ‘easy’ level has been changed to ‘medium’. And now there is a new ‘easy’ level that should be easier then the old one.
So if you want to try the new easy level you can create a new world, on the title screen, and select easy.
Hopefully the game should be playable for most people, but if it still isn't more balancing might be needed in the future.
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Fractalis
A procedurally generated roguelike that has turnbased/gridbased combat with a realtime feel.
Status | In development |
Author | RevolutionaryInteractive |
Genre | Role Playing, Adventure |
Tags | 2D, Fantasy, Perma Death, Procedural Generation, Roguelike, Roguelite, Turn-based, Turn-Based Combat |
Languages | English |
More posts
- Fractalis 0.8.4 UpdateJul 03, 2020
- Fractalis 0.8.2 UpdateJun 10, 2020
- Fractalis 0.8.1 UpdateJun 04, 2020
- Fractalis 0.8.0 UpdateMay 28, 2020
- Fractalis 0.7.19 UpdateMay 22, 2020
- Fractalis 0.7.18 UpdateMay 12, 2020
- Fractalis 0.7.17 UpdateMay 04, 2020
- Fractalis 0.7.16 UpdateApr 25, 2020
- Fractalis 0.7.15 UpdateApr 21, 2020
- Today I finally released Fractalis into Early Access on Steam!Apr 15, 2020
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