Fractalis 0.7.2 Demo Update
Added: Tool shops
Added: You can now close menus by click off to the side of the menu
Added: General shops - general shops have have/accept many different items, but do not have any unique items, and will only give a trade in value of 50% for items
Changed: Food will now reduce more hunger on easy, and normal difficulty
Changed: Hunger will increase a little bit more slowly on easy difficulty
Changed: Shops will give you 80% trade in value for items, instead of 50%
Changed: Fixed a typo in a sign
Changed: Energy now recharges on a normal hunger level
Removed: Players can’t melee attack NPCs anymore, this will be added back in a future update, but in a way that isn't annoying
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Fractalis
A procedurally generated roguelike that has turnbased/gridbased combat with a realtime feel.
Status | In development |
Author | RevolutionaryInteractive |
Genre | Role Playing, Adventure |
Tags | 2D, Fantasy, Perma Death, Procedural Generation, Roguelike, Roguelite, Turn-based, Turn-Based Combat |
Languages | English |
More posts
- Fractalis 0.8.4 UpdateJul 03, 2020
- Fractalis 0.8.2 UpdateJun 10, 2020
- Fractalis 0.8.1 UpdateJun 04, 2020
- Fractalis 0.8.0 UpdateMay 28, 2020
- Fractalis 0.7.19 UpdateMay 22, 2020
- Fractalis 0.7.18 UpdateMay 12, 2020
- Fractalis 0.7.17 UpdateMay 04, 2020
- Fractalis 0.7.16 UpdateApr 25, 2020
- Fractalis 0.7.15 UpdateApr 21, 2020
- Today I finally released Fractalis into Early Access on Steam!Apr 15, 2020
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